Other Modes

Academic (Cost 3)

  • Same as Science except with no ability to Invent.
  • Adds +1 to R&D rolls when at base.
  • If Academic is trained, make one type of Academic Focused, If one type of Academic is already focused, you can make it Specialized.

Occult Professor (Cost 3)

  • Same as Science with the ability to invent, as long as its Occult/Academic based.

Detective (Cost 9)

  • Skills
    • Contacts (1)
    • Deceive (2)
    • Empathy (3)
    • Rapport (1)
  • Weird Skill
    • Investigate (2)
      • OVERCOME: Know things and solve problems related to the investigation in question.
      • OVERCOME: Same as Notice.
      • CREATE ADVANTAGE: Leverage your investigation knowledge to create or discover details or aspects related to your chosen type of investigation, whether by time-consuming research or by suddenly recalling vital information.
      • CREATE ADVANTAGE:: Same as Notice.

*Improvements

  • Focus one Trained Skill

Demonic (Cost 2)

  • Skills
    • Physique (1)
  • Weird Skill
    • Demonic Knowledge (1)
      • OVERCOME: Know things and solve problems related to the occult.
      • OVERCOME: Spotting or understanding something in the environment, of an occult nature. Such as seeing spirits, reading runes, recognizing a spell.
      • CREATE ADVANTAGE: Leverage your demonic knowledge to create or discover details or aspects related to spirits and the occult, whether by time-consuming research or by suddenly recalling vital information.

*Improvements

  • None.

Fop (Cost 9)

  • Skills
    • Athletics (2)
    • Contacts (1)
    • Deceive (2)
    • Provoke (1)
    • Rapport (1)
    • Vehicles (2)

Reality Deviant Magician (Cost 9)

Pick an Element such as Probability, Radiation, Fire or Ice.

  • Skills
    • Will (1)
  • Weird Skill
    • Shape “Element” (2)
      • Pick 4 abilities that you can shape.
  • Improvements
    • Specialize one Trained Skill
    • Focus one Trained Skill

Reality Deviant Adept (Cost 9)

Pick an Element such as Probability, Radiation, Fire or Ice.

  • Skills
    • Will (1)
  • Weird Skill
    • Shape “Element” (2)
      • Pick 3 abilities that you can shape.
  • Improvements
    • Specialize one Trained Skills.
    • Focus two Trained Skills.

Other Modes

AETHER: Sin City edgey edgey